PicelBoi's Miitomo Shader
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PicelBoi
Works with default Blender lights! (Given you're not using Cycles.)
NOTE: It is NOT meant to be 100% accurate to Miitomo's shader. Blender has a lot of stuff that conflicts with getting a 100% accurate look - and frankily, we had to substitute to make sure that everything worked.
This is meant to really be used for helping with making Miitomo materials, but can be used for actual rendering/animation purposes if the use means to. Cycles defaults to the same fomula Miitomo uses because of the lack of Shader to RGB support.
You get a Miitomo shader you can use on Blender 4.1+. That's pretty much it.
Size
2.11 MB
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